Clock Rules...

HUSKER 37

All-American
I've been trying to google for more information.

Seemed to be one of the biggest differences for our QB since he played last (2005). And may limit our use of motion before plays (Which some of us might appreciate).

Keep It Moving

Proposed NCAA football rules changes and the projected time saved by each ∙ Limit the play clock to 15 seconds following a TV timeout (three minutes)

∙ Kickoffs moved from 35-yard line to 30-yard line (one minute)

∙ Reduce charged team timeouts by 30 seconds (three to six minutes)

∙ Penalties for kicking-team fouls that occur during the kick enforced at the end of the run (two minutes)

∙ Start play clock on kickoffs when ball is handed to the kicker by the umpire (two minutes)

∙ Limit instant replay reviews to a maximum of two minutes
So..Anyone know what the rules between "normal" plays are?

Is it now 15 Seconds rather than 25? Any way of compromising at 20 before next year?

It just seems to me to be making the whole game seem like a 2 minute drill.

Last year's clock changes had a most dramatic and visible effect on college football games of any rules since the adoption of overtime in 1996. But while college's overtime format has sometimes drawn criticism, coaches seemed to universally loathe these rules, which unintentionally penalized high-scoring offenses (teams' average scores dropped from 26.9 to 24.4) and made it harder for teams to mount last-minute comebacks. "It's awful," Florida coach Urban Meyer said last October. "It changes the way you call a game; it cheats the fans; it cheats the players; it cheats everyone involved in college football."
Who signed up for less Football?---Mike Leach
 
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I've been trying to google for more information.

Seemed to be one of the biggest differences for our QB since he played last (2005). And may limit our use of motion before plays (Which some of us might appreciate).
I've never been a fan of the pre-snap shifting, it just seams like way more trouble than it's worth>

 
Last edited by a moderator:
I've been trying to google for more information.

Seemed to be one of the biggest differences for our QB since he played last (2005). And may limit our use of motion before plays (Which some of us might appreciate).

Keep It Moving

Proposed NCAA football rules changes and the projected time saved by each ∙ Limit the play clock to 15 seconds following a TV timeout (three minutes)

∙ Kickoffs moved from 35-yard line to 30-yard line (one minute)

∙ Reduce charged team timeouts by 30 seconds (three to six minutes)

∙ Penalties for kicking-team fouls that occur during the kick enforced at the end of the run (two minutes)

∙ Start play clock on kickoffs when ball is handed to the kicker by the umpire (two minutes)

∙ Limit instant replay reviews to a maximum of two minutes
So..Anyone know what the rules between "normal" plays are?

Is it now 15 Seconds rather than 25? Any way of compromising at 20 before next year?

It just seems to me to be making the whole game seem like a 2 minute drill.
Still 25 seconds in between plays. I think the 15 seconds following TV timeouts through our coaching staff and Keller a curve at the beginning of the game.

 
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