B1G Week 7

Wisconsin is straight up dog s*** under Fickell. That program rolled the dice, wanting to win conference titles instead of just having "good" seasons...welcome to the club.

Ped State is wandering lost right now. You love to see it.
 
Somebody help me out:

Michigan scored a TD to get the score to 24-13 = down by 11 (9:17 to play in the game). Then they go for two (and don't get it).

Why do you want so badly to be down 9 instead of down 10? So a TD (+PAT) and FG will win it?
I texted my family that coaches are bad at knowing when to go for two or not after I saw that. Just a stupid decision.
 
Somebody help me out:

Michigan scored a TD to get the score to 24-13 = down by 11 (9:17 to play in the game). Then they go for two (and don't get it).

Why do you want so badly to be down 9 instead of down 10? So a TD (+PAT) and FG will win it?

The make outcome helps you more than the miss outcome hurts you.

You still have to score a TD and a FG in either scenario.

In the scenario that you just kick the PAT, and then kick another, then you have to win overtime.

In the scenario that you kick the PAT, then go for two at the end of the game to win it, you're limiting yourself to one chance to win or lose.

If you go for 2 on the first one, you give yourself that chance to (be set up to) win, but you still have another chance to tie if you don't get it.
 
The make outcome helps you more than the miss outcome hurts you.

You still have to score a TD and a FG in either scenario.

In the scenario that you just kick the PAT, and then kick another, then you have to win overtime.

In the scenario that you kick the PAT, then go for two at the end of the game to win it, you're limiting yourself to one chance to win or lose.

If you go for 2 on the first one, you give yourself that chance to (be set up to) win, but you still have another chance to tie if you don't get it.
This is exactly wrong. Making the two point conversion is below 50%, so you're more likely to miss than make it. Plus making it is MUCH less likely than making the XP. Missing the two point conversion means you MUST make the next two point conversion or you lose the game. Making both XP is very likely and allows you a chance in overtime.

The only reason to go for it is if you think you aren't going to win in overtime AND you have a two point conversion play you are very confident will succeed.

Basically, you should always kick the XP in that situation.
 
This is exactly wrong. Making the two point conversion is below 50%, so you're more likely to miss than make it. Plus making it is MUCH less likely than making the XP. Missing the two point conversion means you MUST make the next two point conversion or you lose the game. Making both XP is very likely and allows you a chance in overtime.

The only reason to go for it is if you think you aren't going to win in overtime AND you have a two point conversion play you are very confident will succeed.

Basically, you should always kick the XP in that situation.


I'm not claiming it's right or wrong, I'm just explaining the logic.

There is actual math involved that I'm not privy to, but it ultimately comes down to the odds of making one of two 2-pt conversions and the odds of winning overtime being close enough that the added benefit of potentially setting up for the win says to go for it.

It's not the right decision for each team or each scenario but there are plenty where that makes sense.
 
I'm not claiming it's right or wrong, I'm just explaining the logic.

There is actual math involved that I'm not privy to, but it ultimately comes down to the odds of making one of two 2-pt conversions and the odds of winning overtime being close enough that the added benefit of potentially setting up for the win says to go for it.

It's not the right decision for each team or each scenario but there are plenty where that makes sense.
I agree it sometimes makes sense. But not in that scenario.
 
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