DefensiveLineU
Five-Star Recruit
Created the official HuskerBoard Online Dynasty (PS3) thread...check it out if interested
its huskerfan333154..ill take my fav bball school....georgia techPS3ill be in the ps3 dynasty..im like 8-2 online..name is huskerfan154 or 157
HuskerNation09 (Me, DefensiveLineU) Boston College
BroganReynik TCU / Oregon State
SCCSpanks (Atbone95) South Carolina
huskerfan154 (huskerfan333157) ???
What team do u want huskerfan
I don't even bother to run unless it's an option T-Mart to Burkhead. I don't feel that this game rewards you enough for running. Sometimes I will go in shotgun then run on the side where there are no blockers at to get the first down with Martinez. Overall the game is fun but it is very difficult when the AI scores everytime it gets the ball in the last 2 minutes.Been playing a lot since I got it... does anyone else think running the ball got ridiculously harder this year? It seems you're lucky to get 2-3 yards a play if you run the ball.
Too true my friend.I don't even bother to run unless it's an option T-Mart to Burkhead. I don't feel that this game rewards you enough for running. Sometimes I will go in shotgun then run on the side where there are no blockers at to get the first down with Martinez. Overall the game is fun but it is very difficult when the AI scores everytime it gets the ball in the last 2 minutes.Been playing a lot since I got it... does anyone else think running the ball got ridiculously harder this year? It seems you're lucky to get 2-3 yards a play if you run the ball.
that PSN gamertag doesnt existits huskerfan333154..ill take my fav bball school....georgia techPS3ill be in the ps3 dynasty..im like 8-2 online..name is huskerfan154 or 157
HuskerNation09 (Me, DefensiveLineU) Boston College
BroganReynik TCU / Oregon State
SCCSpanks (Atbone95) South Carolina
huskerfan154 (huskerfan333157) ???
What team do u want huskerfan
This is the biggest problem I have. Last year I think I threw at most 3 picks in a game just the other day online (seems like the AI is harder online) I threw 5 of them and only 1 or 2 were really poor choices. The rest were linebackers making their famous 30 inch vert superman pick on long balls that would sky any real life linebacker. Or a combination of the superman and warping... and they said that wouldn't happen anymore... Although its more of them AI being able to do a 180 and leap the opposite direction in a fraction of a second.Too true my friend.I don't even bother to run unless it's an option T-Mart to Burkhead. I don't feel that this game rewards you enough for running. Sometimes I will go in shotgun then run on the side where there are no blockers at to get the first down with Martinez. Overall the game is fun but it is very difficult when the AI scores everytime it gets the ball in the last 2 minutes.Been playing a lot since I got it... does anyone else think running the ball got ridiculously harder this year? It seems you're lucky to get 2-3 yards a play if you run the ball.
Running seems to be just as hard as it was last year, i used last year sliders on 2012 to help even the game out. The result was Martinez's opening week he ran for 189 yards and Burkhead has 111 yds on the ground. Even Jamal Turner broke open for a 41 yd touchdown after a Jet Sweep handoff against FCS Midwest.
Passing to me has become harder, almost near impossible without touching the sliders on the game.
Apparently people over at the Operation Sports Forum have found a solution to the Super LBs. Because of the ability to edit rosters, before you play each team lower the LB Jumping ability by 40. Should work like a charm.Fuzzy said:Yea, LB verticals have been ridiculous so far in this game. Its the main problem i have with throwing over the middle of the field. As for the defensive backs playing in front of the receiver on the slant routes, was an added feature to help take it away from the aspect of the game, i just didn't think it would be quite so often. They may need to rethink about that added feature. It seems as if the short passing game is almost impossible. the only routes that really seem to work with the short yardage gains is the comeback route and the cut inside. As for the long yardage passes, streaks seem to work somewhat as long as you hit receiver on a good jump and before the defender can catch up to him. Inside routes work too, unless the LB leaps high up to bat your pass away with one hand. Corner routes can work well too, like always.
Thats a lot of teams to editApparently people over at the Operation Sports Forum have found a solution to the Super LBs. Because of the ability to edit rosters, before you play each team lower the LB Jumping ability by 40. Should work like a charm.Fuzzy said:Yea, LB verticals have been ridiculous so far in this game. Its the main problem i have with throwing over the middle of the field. As for the defensive backs playing in front of the receiver on the slant routes, was an added feature to help take it away from the aspect of the game, i just didn't think it would be quite so often. They may need to rethink about that added feature. It seems as if the short passing game is almost impossible. the only routes that really seem to work with the short yardage gains is the comeback route and the cut inside. As for the long yardage passes, streaks seem to work somewhat as long as you hit receiver on a good jump and before the defender can catch up to him. Inside routes work too, unless the LB leaps high up to bat your pass away with one hand. Corner routes can work well too, like always.