Was just about to say that. What they show now, graphically, will not look anything like what it will be on release. From what I've seen, it looks like they might have fixed the psychic DB problems that have plagued this game for years and years, and it looks like they've given the QB the ability to throw it a multitude of different ways and while on the run. Also, it appears that you won't be able to throw it to just any receiver (which if true is kind of lame for me because it "dumbs" the game down).To be fair, and I am not impressed with this game at all so far, BUT...
All the videos and screens we are seeing right now are for hype purposes only and are actually running on old code, old animations, old graphics, etc. so of course it will look like '12 at present.
Oh, yeah. I remember that glitch. My roommate had the game and I found that one about the first pass play I called.So true dude, I can't remember if it was '11 or '12 but you could pump fake backward and get every DB to immediately bolt back toward the line of scrimmage, instant TD every time...it took EA MONTHS to fix.Status quo with their modus operandi, EA promises to deliver "FLASHY NEW STUFF" in order to garner as many buyers as possible; and make them beta testers for two whole months while they figure out why their mid-game updates cause the player tendencies to be backwards.
There are so many problems with the NCAA franchise that I won't be buying this installment at release, like I have the others. The same things I complained about in NCAA '12 were relevant in '11 and '10. Each year, EA adds new toys to the game without effectively fixing the core mechanics of the game, which have been broken for several editions. Recruiting is broken and unrealistic, secondary defenders make impossible plays and have four and a half foot verticals, blockers still ghost from time to time, quarterbacks can't run horizontally to save their life, the option game is useless, the zone-read won't work even if you make the correct read, etc., etc. The game is completely unrealistic unless you adjust sliders, and I hate having to do this every - single - year. Oh, yeah, and the engine sucks and has been in use for two editions now. I'll buy it in December of this year, if and only if, after months of playing, I see the overwhelming problems have been fixed and no new ones have been created. But, I'm not holding my breath.
Sometimes.ANother thing i love about the game is if you throw a bad pass it's getting picked and going the other way. It's realistic.
Happend to me lots of times. The LBs just block everything in their way and the pitch is basically usless. I dont like the way how DBs are like NFL pro bowlers thats why I only run the ball.Sometimes.ANother thing i love about the game is if you throw a bad pass it's getting picked and going the other way. It's realistic.
I took a video of the perfect example last year. I had a receiver running a post route down the middle by the left hash mark, and the defender was at the right hash mark. My WR makes his cut, I throw the football with (and I'm not over-exaggerating) perfect accuracy. The defender takes one step to the left and then quite literally slides five yards and makes an amazing block on the ball. There's no physical way that a human being could have made that defensive play in real life. It was almost like the computer calculated the chance of a successful pass as soon as I threw it, decided it was time I missed one, and intentionally made it so I screwed up.
Obviously, it's a video game, but it's a video game entirely based on a real-life sport. And when it comes to sports games, you can't fool around. I don't get mad at the game if I do something that was stupid (like throwing a jump ball into triple coverage). I do get mad, though, when the game bends it's own principles into uncanny ways of screwing me over.
oh ya, and i used to be very good at it, and once ncaa 10 and pres cant out i havnt been able to do very well, i suckThey peaked after the Reggie Bush one, whatever year that was. I played that game non-stop....looks like they stamped a 13' on the 12' game...pretty pathetic if you ask me, hell id rather player ncaa '5-8' rather than any of the other ones, these new ones feel like a video game and almost getting farther away from reality. im a huge fifa player. i never bought 2012 but i play it with my friends a lot. The 2012 gameplay is so much more realistic than 2011 and its refreshing that they are making progress on fifa. although i still enjoy 2011 better because im a lot better at it. I traded in my ncaa 2012 a few weeks after i bought it, and i dont think ill purchase ncaa 2013. only fifa 13
ZRod said:I may have to eat my words and actually buy the game this year, but definitely not on release, it looks like they fixed most of the stuff I was bitching about. But I didn't see anything that addresses the QB's pocket presence i.e. every QB (even if they are listed as a scramble) has the pocket presence and elusiveness of a pocket passer. When you avoid a sack you shouldn't have to wait a second and a half before you can move again and when you hold down the sprint button you shouldn't be shuffling around until you clear the pocket. Those are an absolute game killer when you play with teams like Oregon were mobility and speed kill.
I could live with the same graphics for another year as long as they fix the stupid running animations. Players have been gliding around for over a decade now while other games have had pretty fluid animations for 5 or 7 years.
I could probably write a dissertation about how many problems there are with the NCAA football series, and quarterback mobility is one of them.ZRod said:I may have to eat my words and actually buy the game this year, but definitely not on release, it looks like they fixed most of the stuff I was bitching about. But I didn't see anything that addresses the QB's pocket presence i.e. every QB (even if they are listed as a scramble) has the pocket presence and elusiveness of a pocket passer. When you avoid a sack you shouldn't have to wait a second and a half before you can move again and when you hold down the sprint button you shouldn't be shuffling around until you clear the pocket. Those are an absolute game killer when you play with teams like Oregon were mobility and speed kill.
I could live with the same graphics for another year as long as they fix the stupid running animations. Players have been gliding around for over a decade now while other games have had pretty fluid animations for 5 or 7 years.