walksalone
Heisman Trophy Winner
NBA2K14 on the recently procured xbox one...
Agree on ME2 being the best. Kind of frustrated with some of the things in ME3 which is what is making me want to play it all again and steer it in a different direction. I hate that they added that Vega guy in 3 instead of opening up room for another squad member from a previous game..also could have done without EDI. I see a lot of people are pissed about ME3's ending, and I know I'm about two years late to the party but I didn't think it was that bad. What did you want to see? Personally I think Shep has to die to make it a true heroic epic. The hero can't go off riding into the sunset. That's what pissed me off about the most recent Batman flick.The original ending for ME3 is bad and so is EA. That said, Mass Effect 2 was the best in the series IMHO. I enjoyed it so much I beat it three or four times.Just finished Mass Effect 3. I'm in awe of the depth of the trilogy and its character development. One of the best games/series I've ever played. Going to start another play through next weekend with the original ME and run through it all again just a little smarter this time.
Don't know about that...and if you're like me, you played on Insanity (or whatever the highest difficulty is--the last battle and QTEs were just patently unfair on that setting),Bucky said:Personally I think Shep has to die to make it a true heroic epic. The hero can't go off riding into the sunset. That's what pissed me off about the most recent Batman flick.
Agree. Had Nintendo not settled and given it the power to compete with the XBox One/PS4, the WiiU would be a hell of a system.tschu said:Dammit, I had a gigantic post typed out and Chrome crashed and I lost it. The gist of it was strigori is being ignorant, typical COD BRO gamer. Nintendo has dropped the ball with the Wii U for a variety of reasons, with the console itself being bad being the least of those reasons. I own a Wii U. It's quality and the gamepad is quality. Just sad.
I go back and forth on this...on one hand, let's say Nintendo produced a very powerful console that was easy to develop games for. It sells for $450, has a standard controller, and comparable features to PS4/Xbone (Blu-Ray, streaming, accessible online friend network, etc.). Do you think thatAgree. Had Nintendo not settled and given it the power to compete with the XBox One/PS4, the WiiU would be a hell of a system.
Utilizing basic components that the rest of the hardware (which with the xbone, PS4 and PC basically all being one architecture now) is a catastrophic problem. Both the Unreal and Frostbite engines dont run to playable levels. I'm not sure on how exactly its using the CPU/GPU/RAM, but that RAM number seems like the root issue, I don't know of any CPU/GPU tricks that can get around not having space to store textures. For too long nintendo has relied almost exclusively on the in house titles for software. And while that is important, there are some titles that you really need to be able to run regardless of platform, and that has just killed the Wii U.A lot of attention given to the power of the console. The Wii U isn't very underpowered at all. People look at the 2GB RAM and the processing/shading raw numbers and think that they know the whole story but they don't. Wii U utilizes RAM and GPU differently than the other two consoles. I've seen it put this way, if Wii U had 8 GB RAM, it would basically not use 6 GB of that RAM anyway. The bigger issue than the raw power is the lack of support for unreal engine (or support finally gotten too late) and the combination of having to port games to Wii U and having them likely not sell well on the console anyway since the console hasn't sold well just makes a lot of developers say "screw it" and pass up on what would probably be a money-losing proposition. Sort of a death spiral - people don't buy the Wii U, so developers don't port games to it, so sales go down even further, etc.
Anyway, the #1 problem has always been Nintendo's marketing and release strategy with this console. If they hadn't botched it, Wii U would be doing a lot better. I don't think it ever had a chance to beat the PS4/XBone, but Nintendo's goal was never to compete with those consoles anyway.