I'm thinking this is what Watson's immense playbook resembles. Therein lies the problem - it is too immense. It doesn't seem like too much for players to learn on the surface, but the pressure and excitement of realtime games can cause confusion & mistakes. IMO the reason an offense like the I-option or a power running attack works so well is that players are able to better hone their understanding & execution of that offense. The more they understand the details, the more they can depend on their natural athleticism to overcome the opposing Ds. In its simplest form, these types of offenses boil down to who is stronger, faster & executing better. Simple? Yes. Effective? Definitely.Hmm, I voted for other.
The only reason I say that is because, I want to be able to have an offense that does a multiple of things correctly. If you rely too much on the running game, you need to pass if you are down late, and if you need to run the clock out to get first downs, but aren't custom to doing so, then you need to be able to run the ball to milk clock.
My ideal offense would be, a mixture of West Coast/Shotgun/I-formations that you can run and pass out of, much like we have now, but STILL have the threat of lining up in ANY formation (Ace Twin TE, I-Form 3 WR, I-Form Twins, Flexbone, Maryland I, Shotgun Trips, Shotgun 2 RB, Wishbone, Shotgun Offset) and to RUN. THE. OPTION!!!
And I mean any option. Power option, speed option, Triple Option, Veer Option, WR Option, Fullback option, ANY KIND OF OPTION PLAY! If you can combine a dual threat quarterback, who can make good reads, good throws, and mix it up with the option out of ANY formation, you can keep the defense off ballance.
5 WR Shotgun set? Motion a WR over and run a WR option with your fastest Wide receiver. Maryland I and the Defense has 8 in the box? Option pass to a wide open tight end.
But just have BALANCE. The ability to run AND pass, and the ability to run AND pass when the time is needed, THAT is the most dangerous offense. ALWAYS, have a good, tough running game too! Games are won in the trenches! That is what we are built on! The Power of Red! Husker Power! You know the drill.
Oh and scoring touchdowns is a plus! :horns2 :thumbs
My thoughts exactly as far as the spread option is concerned. Some teams do quite well with it, but when the game matters most, it's the more powerful team that get the W.I still think that the Spread Option will soon be a "flavor of the Month" fad.
I'd like to see us run an Offense that allows our Offensive Linemen to explode off the line and start pancaking fellas again...With very little of this wussy pass blocking krap.
I'd like to have to worry about being accused of running up the score again.
I want the NCAA to resume their practice of changing their rules to keep up with the changes we make on the Football Landscape...I want them to start naming plays after us..and not just have the letters "ski" added to them like Bounceroo- or Fumbleroo-.
ARRR!!! ARRRR!!!! ARRRR!!!
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What I meant by "Triple Option" was the Veer Triple Option. The Veer has 2 HBs & 1 TE with the HBs split behind the QB. It's similar to the Wishbone, except the Wishbone has 2 RBs split behind the QB & a FB. By "I-option" I'm referring to the one Nebraska perfected & dominated with in the 90s. We could run the ball down opponents throats with our power running from the I formation (dives, sweeps, etc), but that I-option was our bread 'n butter.What exactly is the difference here between the triple option and I-option? I remember Osborne running the triple option out of the I instead of the Bone. The I-Back, full-back, running-back, etc. running towards the line of scrimmage is pretty standard in any offense.
Oh I agree, it "sounds" like Watson's offense. I do think that is part of a problem too, there are "still" too many plays in the playbook. What is the point of learning 350+ plays (I'm just throwing a number out) and only running say, maybe 60 a game (again, random number), when the style offense that we ran from the Oklahoma game to the Texas game, was very vanilla and non-creative?I'm thinking this is what Watson's immense playbook resembles. Therein lies the problem - it is too immense. It doesn't seem like too much for players to learn on the surface, but the pressure and excitement of realtime games can cause confusion & mistakes. IMO the reason an offense like the I-option or a power running attack works so well is that players are able to better hone their understanding & execution of that offense. The more they understand the details, the more they can depend on their natural athleticism to overcome the opposing Ds. In its simplest form, these types of offenses boil down to who is stronger, faster & executing better. Simple? Yes. Effective? Definitely.Hmm, I voted for other.
The only reason I say that is because, I want to be able to have an offense that does a multiple of things correctly. If you rely too much on the running game, you need to pass if you are down late, and if you need to run the clock out to get first downs, but aren't custom to doing so, then you need to be able to run the ball to milk clock.
My ideal offense would be, a mixture of West Coast/Shotgun/I-formations that you can run and pass out of, much like we have now, but STILL have the threat of lining up in ANY formation (Ace Twin TE, I-Form 3 WR, I-Form Twins, Flexbone, Maryland I, Shotgun Trips, Shotgun 2 RB, Wishbone, Shotgun Offset) and to RUN. THE. OPTION!!!
And I mean any option. Power option, speed option, Triple Option, Veer Option, WR Option, Fullback option, ANY KIND OF OPTION PLAY! If you can combine a dual threat quarterback, who can make good reads, good throws, and mix it up with the option out of ANY formation, you can keep the defense off balance.
5 WR Shotgun set? Motion a WR over and run a WR option with your fastest Wide receiver. Maryland I and the Defense has 8 in the box? Option pass to a wide open tight end.
But just have BALANCE. The ability to run AND pass, and the ability to run AND pass when the time is needed, THAT is the most dangerous offense. ALWAYS, have a good, tough running game too! Games are won in the trenches! That is what we are built on! The Power of Red! Husker Power! You know the drill.
Oh and scoring touchdowns is a plus! :horns2 :thumbs